Strategy board game combining area control and resource management mechanics. It takes place in a whimsical, stylized medieval world.
A collaborative project where we split everything equally. We handled conceptualization, rules, and the full illustration of the board, characters and environments.
The result: a 4-player game with an MDF board, custom tokens, and four card decks—each with its own illustrations. All set in a humorous, stylized Argentine Patagonia.